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Lemons

Two lemons 3D Models, each one with its own non overlapping UV Layout map, Material and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.
Description

You can buy this product on CGTrader: click here

 


If you need a customized version of this 3D Model (e.g.: minor changes in the geometry, customized textures / logos, ...), or if you need a completely different 3D Model of your choice/design, please click on the "Hire Me" button on my CGTrader profile page ( https://www.cgtrader.com/francescomilanese ) and make me an offer along with your request.

If you buy one of my assets on CGTrader, I'll be willing to assist you with possible issues; I'll be also able to help you by creating additional models to make a complete set.


 

Two lemons 3D Models, each one with its own non overlapping UV Layout map, Material and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

This is a quads only, no poles 3D Model. This one is meant to be used in archviz or product shot renderings (you can use it even to produce stock images and illustrations to be sold on stock image websites).

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND, MAX (VRAY), UNITY 5 and UNREAL 4 archives, along with scene files.

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2013 (V-Ray 3.60), then exported to other formats.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray 3.60 for 3DS MAX 2013 (native file format); in particular, you can find 15+ promo images in this description:
* nr. 1 rendered in Cycles
* nr. 2 rendered in V-Ray 3.60;
* nr. 3-4-5-6-7 rendered in Cycles;
* nr. 8-9 are wireframe images;
* nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;
* nr. 12 is a screenshot with rendering in 3D Studio MAX 2013 + V-Ray 3.60;
* nr. 13 is a screenshot of the object in a Unity 5 scene;
* nr. 14 is a screenshot of the object in a Unreal 4 scene;
* other images: UV layouts (at least one).

Formats included: 3DS, FBX, OBJ; scenes: 3D Studio MAX 2013 (V-Ray 3.60 materials), BLEND (2.77 Cycles materials), UNITYPACKAGE (Unity 5, with PBR Materials and Textures), UNREAL 4 Migration Folder; other: png with Alpha.

2 Objects (meshes), 2 PBR Materials (in scenes and projects files), UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels used: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion.

UV Layout maps and Image Textures resolutions: 2048x2048; PBR Textures made with Substance Painter 2.

Polygonal, QUADS ONLY, NO POLES; 6651 vertices, 6647 quad faces (13294 tris).

Real world dimensions; scene scale units: meters in Blender 3D and Unity; cm in MAX.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT --- Main renderings made in V-Ray 3.60 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

You can buy this product on CGTrader: click here


If you need a customized version of this 3D Model (e.g.: minor changes in the geometry, customized textures / logos, ...), or if you need a completely different 3D Model of your choice/design, please click on the "Hire Me" button on my CGTrader profile page ( https://www.cgtrader.com/francescomilanese ) and make me an offer along with your request.

If you buy one of my assets on CGTrader, I'll be willing to assist you with possible issues; I'll be also able to help you by creating additional models to make a complete set.

 

 

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