NOTA! Questo sito utilizza i cookie e tecnologie simili.

Se non si modificano le impostazioni del browser, l'utente accetta. Per saperne di piu'

Approvo

Tablet on desktop stand


If you need a customized version of this 3D Model (e.g.: minor changes in the geometry, customized textures / logos, ...), or if you need a completely different 3D Model of your choice/design, please click on the "Hire Me" button on my CGTrader profile page ( https://www.cgtrader.com/francescomilanese ) and make me an offer along with your request.

If you buy one of my assets on CGTrader, I'll be willing to assist you with possible issues; I'll be also able to help you by creating additional models to make a complete set.



A generic tablet or eBook reader on a wooden stand (to be placed on a desktop or a table). The tablet has two submaterials, with two different non-overlapping UV-layout maps and PBR Textures set (provided in the package; see preview images), so you can customize the image shown on the display screen: you just have to create a different Texture for the "tablet_screen" material using the UV Layout as a guide, so this package is perfect for games, archviz, product shots, advertising, etc.

HIGH POLY - This is an High Poly Asset (quads only, no poles, modeled details), so this one is meant to be used in archviz or product shot renderings.

Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

Easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Diffuse (Albedo) Textures provided in the package (see preview images).

Each Object, Material or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND, MAX (VRAY), and UNITY zip packages (that is: in scene files).

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 13+ promo images in this description:
* nr. 1 rendered in Cycles
* nr. 2 rendered in V-Ray Adv 2.30.02;
* nr. 3-4-5-6-7 rendered in Cycles;
* nr. 8-9 are wireframe images;
* nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;
* nr. 12 is a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02;
* nr. 13 is a screenshot from Unity 5;
(*) other images (if any): UV layouts.

Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non overlapping UV layout map, PBR textures for Unity 5); png with Alpha (PBR, UV-mapped textures for Cycles (Blender 3D), V-Ray Adv 2.30.02 (3DS MAX 2012), Unity 5).

2 Objects (meshes), 4 PBR Materials (in Unity Package, in Blender Cycles, and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity); main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).

UV Layout maps and Image Textures resolutions: 2048x2048; PBR Textures made with Substance Painter 2.

Polygonal, QUADS ONLY, NO POLES; 16776 vertices, 16486 quad faces (32972 tris).

Real world dimensions; scene scale units: meters, in both blend and max scenes.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT --- Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

You can buy this product on CGTrader: click here

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 


 

Laptop Computer


If you need a customized version of this 3D Model (e.g.: minor changes in the geometry, customized textures / logos, ...), or if you need a completely different 3D Model of your choice/design, please click on the "Hire Me" button on my CGTrader profile page ( https://www.cgtrader.com/francescomilanese ) and make me an offer along with your request.

If you buy one of my assets on CGTrader, I'll be willing to assist you with possible issues; I'll be also able to help you by creating additional models to make a complete set.



A generic, easily customizable Laptop PC, Computer (2 objects: the screen, provided with a separate material for the display area, in order to easily customize it, is parented to the main body, so you can easily open/close/animate the object, as shown in the preview images) 3D Model, with PBR materials, textures, and overlapping UV Layout map provided in the package.

Easily customizable: you can create or edit the Textures using the overlapping UV Layout maps and the Diffuse (Albedo) Textures provided in the package (see preview images).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats.

 

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 13 promo images in this description:

* nr. 1 rendered in Cycles;

* nr. 2 rendered in V-Ray Adv 2.30.02;

* nr. 3-4-5-6-7 rendered in Cycles;

* nr. 8-9 are wireframe images;

* nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;

* nr. 12 is a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02;

* nr. 13 is a screenshot from Unity 5.

 

Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (overlapping UV layout map, PBR textures for Unity 5); jpg (PBR, UV-mapped textures for Cycles in Blender 3D and V-Ray in 3D Studio MAX).

2 parented Objects (mesh), 5 Materials (in Unity Package, in Blender Cycles, and in 3D Studio MAX V-Ray scenes), UV unwrapped (overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).

UV Layout maps and Image Textures resolutions: 1024x1024; PBR Textures made with Substance Painter 2.

Polygonal, QUADS ONLY, NO POLES; 12932 total vertices, 11844 total quad faces (23688 total tris).

Real world dimensions; scene scale units: meters, in both blend and max scenes.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT --- Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

You can buy this product on CGTrader: click here

 

 

 

 

 

 

 

 

 

 

 

 

 


 

 

Schuko Strip and Plug 2


If you need a customized version of this 3D Model (e.g.: minor changes in the geometry, customized textures / logos, ...), or if you need a completely different 3D Model of your choice/design, please click on the "Hire Me" button on my CGTrader profile page ( https://www.cgtrader.com/francescomilanese ) and make me an offer along with your request.

If you buy one of my assets on CGTrader, I'll be willing to assist you with possible issues; I'll be also able to help you by creating additional models to make a complete set.



A Schuko power strip, cable and plug 3D models set; nr. 2, high poly, in my collection (three objects, each one with its own non-overlapping UV Layout map, Material and PBR Textures set; see preview images).

HIGH POLY - This is the second version of this Asset (the high poly one), so this one is meant to be used in archviz or product shot renderings; if you are looking for a low poly version (low poly, with some tris and poles, some details made with normal maps, to be used in game engines, real-time apps, etc.), search for the #1 version (same name, just 1 instead of 2 in the name).

Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

Easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Diffuse (Albedo) Textures provided in the package (see preview images).

Each Object, Material or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND, MAX (VRAY), and UNITY zip packages (that is: in scene files).

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 13+ promo images in this description:
* nr. 1 rendered in Cycles
* nr. 2 rendered in V-Ray Adv 2.30.02;
* nr. 3-4-5-6-7 rendered in Cycles;
* nr. 8-9 are wireframe images;
* nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;
* nr. 12 is a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02;
* nr. 13 is a screenshot from Unity 5;
(*) other images (if any): UV layouts.

Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non overlapping UV layout map, PBR textures for Unity 5); png with Alpha (PBR, UV-mapped textures for Cycles (Blender 3D), V-Ray Adv 2.30.02 (3DS MAX 2012), Unity 5).

3 Objects (meshes), 3 PBR Materials (in Unity Package, in Blender Cycles, and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity); main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).

UV Layout maps and Image Textures resolutions: 1024x1024; PBR Textures made with Substance Painter 2.

Polygonal, QUADS ONLY, NO POLES; 25330 vertices, 24631 quad faces (49262 tris).

Real world dimensions; scene scale units: meters, in both blend and max scenes.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT --- Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

You can buy this product on CGTrader: click here

 

 

 

 

 

 

 

 

 

 

 

 

 


 

 

Tablet


If you need a customized version of this 3D Model (e.g.: minor changes in the geometry, customized textures / logos, ...), or if you need a completely different 3D Model of your choice/design, please click on the "Hire Me" button on my CGTrader profile page ( https://www.cgtrader.com/francescomilanese ) and make me an offer along with your request.

If you buy one of my assets on CGTrader, I'll be willing to assist you with possible issues; I'll be also able to help you by creating additional models to make a complete set.



Game-ready, PBR, UV-unwrapped, Textured Tablet (electronics; generic) 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

 

Perfect for ads or as a low poly game asset; easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Base Color Textures provided in the package (see preview images).

 

Each Object, Material or Texture provided in the package has a unique, meaningful name.

 

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats; rendered in Cycles (Blender 3D 2.77).

 

Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non-overlapping UV layout map, PBR textures for Unity 5); jpg (PBR, UV-mapped textures for Cycles in Blender 3D and V-Ray in 3D Studio MAX).

 

1 Object (mesh), 1 Material (in Unity Package and in Blender Cycles and 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.

 

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).

 

UV Layout maps and Image Textures resolutions: 1024×1024; PBR Textures made with Substance Painter 2.

 

Polygonal, QUADS ONLY, NO POLES, 8498 vertices, 8490 faces (16980 triangles).

 

Each mesh is provided with holding edges, so you can further subdivide / smooth it.

 

Real world dimensions; scene scale units: meters, in both blend and max scenes.

 

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

 

Textures are stripped in the 3DS MAX scene.

 

IMPORTANT --- Main rendering made in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

 

tablet, pad, electronics, computer, consumer, product, handheld, device

You can buy this product on CGTrader: click here

/TABLET-GENERIC---REDUX/TABLET-GENERIC---REDUX---00

 

/TABLET-GENERIC---REDUX/TABLET-GENERIC---REDUX---01

 

/TABLET-GENERIC---REDUX/TABLET-GENERIC---REDUX---02

 

/TABLET-GENERIC---REDUX/TABLET-GENERIC---REDUX---03

 

/TABLET-GENERIC---REDUX/TABLET-GENERIC---REDUX---04

 

/TABLET-GENERIC---REDUX/TABLET-GENERIC---REDUX---05

 

/TABLET-GENERIC---REDUX/TABLET-GENERIC---REDUX---06

 

/TABLET-GENERIC---REDUX/TABLET-GENERIC---REDUX---07

 

/TABLET-GENERIC---REDUX/TABLET-GENERIC---REDUX---08

 

/TABLET-GENERIC---REDUX/TABLET-GENERIC---REDUX---09

 

/TABLET-GENERIC---REDUX/TABLET-GENERIC---REDUX---10

 

/TABLET-GENERIC---REDUX/TABLET-GENERIC---REDUX---11

 


 

Schuko Strip and Plug 1


If you need a customized version of this 3D Model (e.g.: minor changes in the geometry, customized textures / logos, ...), or if you need a completely different 3D Model of your choice/design, please click on the "Hire Me" button on my CGTrader profile page ( https://www.cgtrader.com/francescomilanese ) and make me an offer along with your request.

If you buy one of my assets on CGTrader, I'll be willing to assist you with possible issues; I'll be also able to help you by creating additional models to make a complete set.



A Schuko power strip, cable and plug 3D models set (three objects, each one with its own non-overlapping UV Layout map, Material and PBR Textures set; see preview images).

LOW POLY - This is the first version of an Asset (the low poly one), so this one is meant to be used in game engines, real-time apps, long-shot renderings, etc; if you need an high poly version (high poly, quads only, no poles, modeled details, for archviz, product shot, etc.) of this asset, search for the #2 version (same name, just 2 instead of 1 in the name).

Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

Easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Diffuse (Albedo) Textures provided in the package (see preview images).

Each Object, Material or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND, MAX (VRAY), and UNITY zip packages (that is: in scene files).

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 13+ promo images in this description:
* nr. 1 rendered in Cycles
* nr. 2 rendered in V-Ray Adv 2.30.02;
* nr. 3-4-5-6-7 rendered in Cycles;
* nr. 8-9 are wireframe images;
* nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;
* nr. 12 is a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02;
* nr. 13 is a screenshot from Unity 5;
(*) other images (if any): UV layouts.

Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non overlapping UV layout map, PBR textures for Unity 5); png with Alpha (PBR, UV-mapped textures for Cycles (Blender 3D), V-Ray Adv 2.30.02 (3DS MAX 2012), Unity 5).

3 Objects (meshes), 3 PBR Materials (in Unity Package, in Blender Cycles, and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity); main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).

UV Layout maps and Image Textures resolutions: 1024x1024; PBR Textures made with Substance Painter 2.

Polygonal, QUADS/TRIS ONLY (no ngons), a few poles; 7820 vertices, 7545 quad faces (15004 tris).

Real world dimensions; scene scale units: meters, in both blend and max scenes.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT --- Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

You can buy this product on CGTrader: click here

 

 

 

 

 

 

 

 

 

 

 

 

 


 

 

Altri articoli...

Vai all'inizio della pagina