Unity 2D: How to Make the Player Camera Follow Smoother with Lerp and SmoothDamp
In this very short Unity 2D programming tutorial, I will show you how to make the camera follow the main character with a slight delay instead of instantly, so you can create smoother transitions.
UNITY - Look At script: pointing an object towards another; part 2: Slerp
This is the second of two tutorials on creating a "Look At" script in Unity 2022 to make an object point towards another one.
UNITY - Look At script: pointing an object towards another; part 1: Rotate
This is the first of two tutorials on orienting an object towards another in Unity; specifically, we will see how to make the 3D model of a surveillance camera automatically orient itself towards...
UNITY - Introduction to Coroutines and "yield WaitForSeconds"
Coroutines are functions that can be performed concurrently with the main game execution cycle...
UNITY - Introduction to rotations with Slerp, Quaternions, Time.deltaTime
In this tutorial, we will study the Slerp function of Quaternion in Unity, which allows us to transition from an initial orientation to a final one over a specified period of time, performing...
UNITY - Scripting basics: introduction to Time.deltaTime (for smooth gameplay across devices)
In this tutorial, we will see what Time.deltaTime is in Unity and how to use it.
UNITY - How to switch to Materials Legacy mode to manually assign Textures to Materials
In this tutorial I'm going to show you how to switch to the Materials Legacy mode in Unity, in order to manually assign the textures to the Material of an imported 3D model.
UNITY - Basics: Rigid Body and Physics Materials to make objects fall and bounce
This is a basic tutorial on how to use Rigid Bodies and Physics Materials to make objects fall and bounce in our Unity projects.
UNITY - How to use Adobe Stock 3D models in Unity (thousands available!)
In this tutorial we will see how to import 3D models downloaded from Adobe Stock into Unity, setting up PBR Textures for both the built-in Shader and the Universal Render Pipeline.
UNITY - AudioSource in Update: play sounds without overlaps tutorial
In this tutorial, I will show you how to play an audio file in Unity and, more importantly, how I resolved an issue related to overlapping audio playback from an Audio Source.
Unity 6: How to Use an HDRi Panoramic Image as a Skybox Background
In this short beginner tutorial on Unity 6, we’ll see how to set an HDRi panoramic image, in the so-called Equirectangular format, as a Skybox, meaning as the background of the virtual universe.
How to Use Vertex Colors from Objects Exported from Blender 4.5 in Unity 6 | Tutorial
In this short tutorial, we’ll see how to use the Vertex Colors of objects exported from Blender 4.5 in Unity 6.
Dynamic Defocus script in Unity
In this short video, I will show you how I created a dynamic Defocus effect in Unity, focusing only on the objects in the center of the camera's view while blurring the others.
Unity HDRP Quick Tip - Strange effects in transparent materials at the edges of the frame
If you are using Unity's High Definition Rendering Pipeline and notice strange effects when certain transparent materials are at the edges of the frame...